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Amusement Foundry

The Experience

Ten minutes. One bomb. No second chances.

DETONATE drops teams of two to six into a high-stakes mission where every switch, code, and cut wire brings them closer to disarming the device, or setting it off.

Inspect the unit

Get hands-on before it ships.

Spin the real DETONATE cabinet in 3D: the self-contained, self-resetting unit that drops into just 144 square feet.

  • Self-contained, self-resetting cabinet
  • 8′ × 3′ game footprint, 144 sq ft total play space
  • Runs on a standard 15-amp circuit + Wi-Fi
  • Swipe-card ready with zero staff required
Live 3D · Unit PROD-2933
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The Mission

The Nightshade Network planted a bomb. You have ten minutes.

Players infiltrate a hidden warehouse where the infamous Nightshade Network has armed a device set to level a major city. The mission: break in, work the puzzles, and disarm the bomb before the countdown runs out.

With only minutes to spare, teams think fast, communicate under pressure, and keep their cool all the way to a thrilling finale of smoke, light, and sound.

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The Player Journey

From breach to defuse.

Four stages of escalating pressure, engineered to reset itself the moment the last team walks out.

  1. 01

    Breach

    The team is briefed and dropped into the warehouse. The clock starts the moment the door seals.

  2. 02

    Decode

    Six physical and logic puzzles stand between the operatives and the device. Crack codes, flip switches, cut wires.

  3. 03

    Disarm

    Race the countdown to the final sequence: a multi-sensory crescendo of smoke, light, and sound.

  4. 04

    Reset

    The game resets itself in under a minute. No staff, no downtime. The next team is already in line.

A player working a DETONATE puzzle panel under pressure

Multi-sensory

A world that fights back.

4 layers of immersive effects turn a puzzle box into a pulse-pounding mission.

Reactive Lighting

Programmed lighting states escalate with the countdown, pulling players deeper into the mission.

Immersive Sound

A pounding, directional soundtrack and effects keep the pressure and the adrenaline high.

Tactile Haptics

Physical feedback on the puzzles makes every switch, dial, and wire feel dangerously real.

Atmospheric Smoke

Fog and haze wrap the room in tension and pay off the finale with a cinematic reveal.

10-minute experience2–6 playersFully self-resettingZero staff requiredNo software license feesSwipe-card compatibleSmall footprintSensory-rich effectsPremium US-based support

Want to feel it for yourself?

Bring DETONATE to your floor.

Bring the most talked-about attraction in the building to your venue. Explosive profits for under $30k.